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#Rome 2 total war mods divide et impera income mod
Question 2: Yes, they can break their status with you if you do conquest by violence however they are very unlikely to do that even when they hate you. What this mod does : 1) Removes all sources of hidden income for all factions. Question 1: Yes, but you are very limited to what you can build.
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There is a balanced and logical diplomacy system. The immersion which this brings is further enhanced by the 4TPY pace of Divide et Impera, and to no lesser degree by the inclusion of Hellbent's excellent TTT mod. Campaign HD Textures and Lighting Mod TW Rome2. One of the more intruiging and engaging features of Rome 2 is the trait system, which very much allows you to decide how the leaders of your armies grow as well as the armies themselves. 3) Buffs early economy by altering direct income buildings provide (Subsistence. Post news Report RSS Release: Divide et Impera v0. What this mod does : 1) Removes all sources of hidden income for all factions. If you are fighting wars on multiple fronts and need some relief, this might be a better option than a simple peace agreement.ģ.) If you create a client state out of a peaceful faction without conquest or war, they will not have these negative modifiers.Ĥ.)They do give you a positive modifier for treaties with the faction when you create a client state. Some might argue that Total War: Rome II will just never live up to its predecessor. Divide et Impera is a total overhaul of Rome 2 that seeks to provide a challenging, historically accurate, realistic experience of the ancient world and warfare. As a team, we believe modding is an important part of Total War games that adds significantly to their immersion and longevity. It might be better to take what little you can get by forcing them to become a client state to avoid thinning out your forces to capture, and then defend their settlements.Ģ.) You need to end a war. About Divide et Impera Divide et Impera is a total overhaul of Total War: Rome 2 that seeks to provide a challenging, historically authentic, realistic experience of the ancient world and warfare. They will forever maintain their independence, no matter how long you rule over them.ĥ.) Client state or satrop by conquest they will hate you for the war, for the conquest, and for the occupation of their city.ġ.) Their last one or two settlements are a considerable distance from your borders.
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You can't control what your client state builds, and even if you could, their building do not contribute to your province.ģ.) I don't think the income from the client state tribute is significantly higher than what you would earn from directly controlling their settlement.Ĥ.) It's impossible to diplomatically assimilate them into your faction. If a client state exists in one of your provinces you can't issue edicts because you don't control 100% of the province.Ģ.) They hold back provinces by limiting what you can build.